NOTE: STILL WORK IN PROGRESS. Sorry if im missing skills, if you find a skill that i am missing, please post the name and effect (in the original thread), would appreciate it
- Pets can only learn skills by feeding them in the pet kennel (You can also buy certain skills with gold and gift coupons)
- All pets can learn each skill from there own category.
EX: Riceball pet cant learn Perception cause its a Channeling pet skill.
- Learning a skill is random, you might not get the skill you want.
- Each pet will start off with random skill slots that will be open for you to learn skills.
- To get more skill slots you must + a pet to require more slots. Every 3rd + will allow you to open a closed slot for 40k stones.
- Each pet has there own special abilitys they can learn (Except for Channeling pets)
- Pets can only learn skills by feeding them in the pet kennel (You can also buy certain skills with gold and gift coupons)
- All pets can learn each skill from there own category.
EX: Riceball pet cant learn Perception cause its a Channeling pet skill.
- Learning a skill is random, you might not get the skill you want.
- Each pet will start off with random skill slots that will be open for you to learn skills.
- To get more skill slots you must + a pet to require more slots. Every 3rd + will allow you to open a closed slot for 40k stones.
- Each pet has there own special abilitys they can learn (Except for Channeling pets)
Pet Category's:
Artificial: Riceball, Sushi, Bun Fledgling
Plants: Corn, Sunflower, Sweet Potato, Treant, Maneater Fledgling
Beasts: Vulture, Wasp, Bloodbat Fledgling
Channeling: Akamaru, Souling(Kon), Lily Young, Toadling
Dragon: Frostbore
Plants: Corn, Sunflower, Sweet Potato, Treant, Maneater Fledgling
Beasts: Vulture, Wasp, Bloodbat Fledgling
Channeling: Akamaru, Souling(Kon), Lily Young, Toadling
Dragon: Frostbore
AURA:
Elementary Rebirth Aura - Category: Artificial
To activate parasitic skill, you must learn aura skill first.
Level 1 Rebirth Aura, only high level aura is effective when
multiple auras exist.
Sacrifice - Category: Artificial / Type: Parasitic
*Become effective after learning rebirth aura*
When remaining HP is less then 20%, turn aura into a certain amount of HP,
basic aura 15%, advanced aura 20%.
Nihility - Category: Artificial / Type: Parasitic
*Become effective after learning rebirth aura*
Reduce the time of being influenced by negative effects,
basic aura 9%, advanced aura 12%.
Puppeteer - Category: Artificial / Type: Parasitic
*Become effective after learning rebirth aura*
Enhance ninja tools while reduce Healing effectivness by 5 times,
basic aura 3%, advanced aura 4%.
Elementary Bramble Aura - Category: Plant
To activate parasitic skill, you must learn aura skill first.
Level 1 Bramble Aura, only high level aura is effective when
multiple auras exist.
Chill Ripple - Category: Plant / Type: Parasitic
*Become effective after learning bramble aura*
Enhance water release skill while reduce the resistance to fire release skills,
basic aura 3%, advance aura 4%.
Spine Protection - Category: Plant / Type: Parasitic
*Become effective after learning bramble aura*
Reflect damage from close range,
basic aura 3%, advance aura 4%.
Photosynthesis - Category: Plant / Type: Parasitic
*Become effective after learning bramble aura*
20% chance to restore HP upto 3 times,
basic aura 3%, advance aura 4%.
Elementary Intelligence Aura - Category: Channeling
To activate parasitic skill, you must learn aura skill first.
Level 1 Intelligence Aura, only high level aura is effective when
multiple auras exist.
Perception - Category: Channeling / Type: Parasitic
*Become effective after learning intelligence aura*
Increase the rate of pet activating support skills,
basic aura 12%, advance aura 16%.
Mysterious Technique - Category: Channeling / Type: Parasitic
*Become effective after learning intelligence aura*
Have a chance to cast without consuming chakra or dodge HP damage,
basic aura 9%, advance aura 12%.
Moment Recovery Before Death - Category: Channeling / Type: Parasitic
*Become effective after learning intelligence aura*
Turns damage into healing while reducing attack power upto 2 times,
basic aura 3%, advance aura 4%.
Elementary Slaughter Aura - Category: Beast
To activate parasitic skill, you must learn aura skill first.
Level 1 plant Aura, only high level aura is effective when
multiple auras exist.
Melee - Category: Beast / Type: Parasitic
*Become effective after learning slaughter aura*
Body technique is enhanced by a percentage while resistance to illusion
decrease by the same percentage,
basic aura 3%, advance aura 4%.
Blood Curse - Category: Beast / Type: Parasitic
*Become effective after learning slaughter aura*
Close attack can absorb HP according to damage,
basic aura 3%, advance aura 4%.
Excited - Category: Beast / Type: Parasitic
*Become effective after learning slaughter aura*
Attack will increase in face-to-face encounter,
basic aura 6%, advance aura 8%.
Elementary Holy Aura - Category: Dragon
To activate parasitic skill, you must learn aura skill first.
Level 1 Holy Aura, only high level aura is effective when
multiple auras exist.
Inviolable - Category: Dragon / Type: Parasitic
*Become effective after learning holy aura*
Increase the rate of counter attack,
basic aura 6%, advance aura 8%.
Dragon Blood - Category: Dragon / Type: Parasitic
*Become effective after learning holy aura*
Reduce damage,
basic aura 3%, advance aura 4%.
Divine Mark - Category: Dragon / Type: Parasitic
*Become effective after learning holy aura*
Enhance sealing skill, chakra consumption and hp damage will increase by 5 times,
basic aura 3%, advance aura 4%.
Antibody - Category: All
*Become effective after learning any aura*
Reduce duration of disease damage.
Sober - Category: All
*Become effective after learning any aura*
Reduce duration of spirit damage.
Bless - Category: All
*Become effective after learning any aura*
Increase duration of blessing.
Remove Seal - Category: All
*Become effective after learning any aura*
Reduce duration of sealing damage.
To activate parasitic skill, you must learn aura skill first.
Level 1 Rebirth Aura, only high level aura is effective when
multiple auras exist.
Sacrifice - Category: Artificial / Type: Parasitic
*Become effective after learning rebirth aura*
When remaining HP is less then 20%, turn aura into a certain amount of HP,
basic aura 15%, advanced aura 20%.
Nihility - Category: Artificial / Type: Parasitic
*Become effective after learning rebirth aura*
Reduce the time of being influenced by negative effects,
basic aura 9%, advanced aura 12%.
Puppeteer - Category: Artificial / Type: Parasitic
*Become effective after learning rebirth aura*
Enhance ninja tools while reduce Healing effectivness by 5 times,
basic aura 3%, advanced aura 4%.
Elementary Bramble Aura - Category: Plant
To activate parasitic skill, you must learn aura skill first.
Level 1 Bramble Aura, only high level aura is effective when
multiple auras exist.
Chill Ripple - Category: Plant / Type: Parasitic
*Become effective after learning bramble aura*
Enhance water release skill while reduce the resistance to fire release skills,
basic aura 3%, advance aura 4%.
Spine Protection - Category: Plant / Type: Parasitic
*Become effective after learning bramble aura*
Reflect damage from close range,
basic aura 3%, advance aura 4%.
Photosynthesis - Category: Plant / Type: Parasitic
*Become effective after learning bramble aura*
20% chance to restore HP upto 3 times,
basic aura 3%, advance aura 4%.
Elementary Intelligence Aura - Category: Channeling
To activate parasitic skill, you must learn aura skill first.
Level 1 Intelligence Aura, only high level aura is effective when
multiple auras exist.
Perception - Category: Channeling / Type: Parasitic
*Become effective after learning intelligence aura*
Increase the rate of pet activating support skills,
basic aura 12%, advance aura 16%.
Mysterious Technique - Category: Channeling / Type: Parasitic
*Become effective after learning intelligence aura*
Have a chance to cast without consuming chakra or dodge HP damage,
basic aura 9%, advance aura 12%.
Moment Recovery Before Death - Category: Channeling / Type: Parasitic
*Become effective after learning intelligence aura*
Turns damage into healing while reducing attack power upto 2 times,
basic aura 3%, advance aura 4%.
Elementary Slaughter Aura - Category: Beast
To activate parasitic skill, you must learn aura skill first.
Level 1 plant Aura, only high level aura is effective when
multiple auras exist.
Melee - Category: Beast / Type: Parasitic
*Become effective after learning slaughter aura*
Body technique is enhanced by a percentage while resistance to illusion
decrease by the same percentage,
basic aura 3%, advance aura 4%.
Blood Curse - Category: Beast / Type: Parasitic
*Become effective after learning slaughter aura*
Close attack can absorb HP according to damage,
basic aura 3%, advance aura 4%.
Excited - Category: Beast / Type: Parasitic
*Become effective after learning slaughter aura*
Attack will increase in face-to-face encounter,
basic aura 6%, advance aura 8%.
Elementary Holy Aura - Category: Dragon
To activate parasitic skill, you must learn aura skill first.
Level 1 Holy Aura, only high level aura is effective when
multiple auras exist.
Inviolable - Category: Dragon / Type: Parasitic
*Become effective after learning holy aura*
Increase the rate of counter attack,
basic aura 6%, advance aura 8%.
Dragon Blood - Category: Dragon / Type: Parasitic
*Become effective after learning holy aura*
Reduce damage,
basic aura 3%, advance aura 4%.
Divine Mark - Category: Dragon / Type: Parasitic
*Become effective after learning holy aura*
Enhance sealing skill, chakra consumption and hp damage will increase by 5 times,
basic aura 3%, advance aura 4%.
Antibody - Category: All
*Become effective after learning any aura*
Reduce duration of disease damage.
Sober - Category: All
*Become effective after learning any aura*
Reduce duration of spirit damage.
Bless - Category: All
*Become effective after learning any aura*
Increase duration of blessing.
Remove Seal - Category: All
*Become effective after learning any aura*
Reduce duration of sealing damage.
AID:
Block - Category: All
When owner is under attack, pet has a 10% chance to block the damage.
Attack - Category: All
When owner is attacking, pet has 21% chance to attack at the same time,
dealing 50% of the damage the owner has dealt.
Combo - Category: All *Corn Pet Only*
When owner is attacking, pet has 17% chance to attack the enemie twice.
Life Leech Skill - Category: All *Bat Pet Only*
After owners attack, 19% chance to attack and absorb half of that damage as HP.
Rooted - Category: All *Treant Pet Only*
After owners attack, pet has a 16% chance to root the opponent for 1 round.
Peck - Category: All *Vulture Pet Only*
After owners attack, 21% chance to inflict bleed on the opponent.
Bite - Category: All *Wasp Pet Only*
After owners attack, 21% chance to attack and poison the opponent.
Solar Strike - Category: All *Sunflower Pet Only*
Activated on combat, reduces opponents hit by 8 points.
Suppression - Category: All *Sweet Potato Pet Only*
After owners attack, pet has a 16% chance to daze the opponent for 1 round.
HP Restore - Category: All *Riceball Pet Only*
When owner is under attack, theres 11% chance to restore HP,
which equals to 10% of owners max HP.
Icy Breath - Category: All *Dragon Pet Only*
*Become effective after learning attack skill*
Great chance to freeze the opponent for 3 seconds,
1 time in 30 seconds at most.
Absolute Loyalty - Category: All
Increase pets rate of activating support skills.
Suppress - Category: All
Decrease the opponents pets rate of activating support skills.
Fortune - Category: All
Increase the rate of using special effect when the pet is launching an assist attack.
Misfortune - Category: All
Decrease the rate of using special effect when the opponent's pet is launching an assist attack.
When owner is under attack, pet has a 10% chance to block the damage.
Attack - Category: All
When owner is attacking, pet has 21% chance to attack at the same time,
dealing 50% of the damage the owner has dealt.
Combo - Category: All *Corn Pet Only*
When owner is attacking, pet has 17% chance to attack the enemie twice.
Life Leech Skill - Category: All *Bat Pet Only*
After owners attack, 19% chance to attack and absorb half of that damage as HP.
Rooted - Category: All *Treant Pet Only*
After owners attack, pet has a 16% chance to root the opponent for 1 round.
Peck - Category: All *Vulture Pet Only*
After owners attack, 21% chance to inflict bleed on the opponent.
Bite - Category: All *Wasp Pet Only*
After owners attack, 21% chance to attack and poison the opponent.
Solar Strike - Category: All *Sunflower Pet Only*
Activated on combat, reduces opponents hit by 8 points.
Suppression - Category: All *Sweet Potato Pet Only*
After owners attack, pet has a 16% chance to daze the opponent for 1 round.
HP Restore - Category: All *Riceball Pet Only*
When owner is under attack, theres 11% chance to restore HP,
which equals to 10% of owners max HP.
Icy Breath - Category: All *Dragon Pet Only*
*Become effective after learning attack skill*
Great chance to freeze the opponent for 3 seconds,
1 time in 30 seconds at most.
Absolute Loyalty - Category: All
Increase pets rate of activating support skills.
Suppress - Category: All
Decrease the opponents pets rate of activating support skills.
Fortune - Category: All
Increase the rate of using special effect when the pet is launching an assist attack.
Misfortune - Category: All
Decrease the rate of using special effect when the opponent's pet is launching an assist attack.
PASSIVE:
Sharpness - Category: All
Increase owners and pets speed by 5%.
Ferocious - Category: All
Increase owners and pets attack by 10% points.
Charge - Category: All
Increase owners and pets armor break by 68 points.
Rampage - Category: All
Increase owners and pets critical strike by 4 points.
Sagacity - Category: All
Increase owners chakra by 50 points.
Vision - Category: All
Increase owners and pets hit by 10 points.
Sharp Claws - Category: All
Increase owners and pets pierce by 10 points.
Barks Armor - Category: All
Increase owners defence by 80 points
Dragonscale - Category: All *Dragon Pet Only*
Increase owners defence by 100 points.
Dragonmight - Category: All *Dragon Pet Only*
Increase owners HP by 70 points.
Increase owners and pets speed by 5%.
Ferocious - Category: All
Increase owners and pets attack by 10% points.
Charge - Category: All
Increase owners and pets armor break by 68 points.
Rampage - Category: All
Increase owners and pets critical strike by 4 points.
Sagacity - Category: All
Increase owners chakra by 50 points.
Vision - Category: All
Increase owners and pets hit by 10 points.
Sharp Claws - Category: All
Increase owners and pets pierce by 10 points.
Barks Armor - Category: All
Increase owners defence by 80 points
Dragonscale - Category: All *Dragon Pet Only*
Increase owners defence by 100 points.
Dragonmight - Category: All *Dragon Pet Only*
Increase owners HP by 70 points.